This item is from the PC 3D Graphics Accelerators FAQ, by Blair MacIntyre with numerous contributions by others. (v1.2).
Information on the Lockheed Martin Read3D chipset was obtained from their WWW server at the following URL: http://www.mmc.com/real3d/
Check there for more information, or call 1-800-393-7730, or send email to real3d@mmc.com.
The following is taken from a press release found at that site:
The REAL3D(tm) chipset is based on real-time computer image generation technology that gives a combination of dynamic response and realism previously available only on dedicated graphics workstations and high end custom image generators.
The first product will be the R3D/100 graphics accelerator. Key performance attributes of the new chip set include an embedded 100 MFLOPS geometry processor, pixel write rates of up to 33 million pixels per second, up to 750,000 polygons per second, line processing up to 1.5 million per second, and provides up to 192 color texture maps (128 x 128 mipmapped) in real-time.
The new product is an outgrowth of Lockheed Martin's proprietary computer graphics technology previously used in high performance military simulation, engineering research and training applications first developed for astronaut training and military flight simulators.
The chip set provides faster processing through its patented hardware design which incorporates geometry processing, rasterization and texture mapping. The R3D/100 embedded floating point geometry processor removes significant processing burden from the host CPU. The patented texture processor applies color mipmapped texture to polygons in true 3D corrected perspective.
Designed as a true polygon processor with texture processing and scaleable texture memory from the outset, the R3D/100 chip set includes dedicated hardware acceleration of mipmapped texturing that provides continuous high fidelity image quality. This chip set simulates spotlights, fog and realistic curved surfaces. Additionally, improved image quality is provided with multi-pass anti-aliasing.
The R3D/100 chip set directly interfaces with Microsoft 3D/DDI and supports all 3D/DDI-compliant APIs, such as OpenGL(tm) and comes with device driver software and a device driver kit.
 
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