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Scouting: Themed Games p2




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This article is from the Scouting FAQ, by Bill Nelson nelsonb@nospam.aztec.asu.edu, Soaring Golden Eagle eagle@rangernet.org and Alan Houser troop24@emf.net with numerous contributions by others.

Scouting: Themed Games p2

19.1.4 SPACE EXPLORATION

Space explorers need to be highly trained observers. In this training
exercise, you need to scour the marked-off section of rough terrain,
and discover the interesting samples. There will be bonus points for
discovering samples whose colour is different from your assigned
colour.

19.1.5 SHUTTLE FLIGHT-CHECK

All shuttle crews need to check out their craft before take-off. Every
crew has memorised the list of instructions. Lets see how good your
crew is at remembering instructions. You will get two minutes to study
and discuss the list of instructions and their order. Then, without
looking, your team must write them down in the correct order. If
you're quick, you will have time to play this one twice.

player name                         arch   arm  const  explo  check
---------------------------------------------------------------------
___________________________________|_____|_____|______|______|______|
___________________________________|_____|_____|
___________________________________|_____|_____|______|______|______|
___________________________________|_____|_____| (den scores here)
___________________________________|_____|_____|
___________________________________|_____|_____| circle the best den
___________________________________|_____|_____| score for each game
___________________________________|_____|_____|_____________________
put the best den score here ->     |     |     |      |      |      |

19.2 GAME LEADER INSTRUCTIONS

Bring spray paint (white) to draw lines on the grass. Also packing
tape and duct tape. If games are held indoors, use masking tape for
your lines.

Make sure all game leaders understand that the rules may need to be
modified, but if they are, ALL GROUPS must have the same chances. The
most important thing is to make sure that all rules are applied
consistently for every group participating. All games were designed to
be played outdoors, but most could easily be done indoors if the
activity room was large.

At the end of the competition, all score sheets will be collected from
Den leaders. Compare the single 'best' score for each game and den.
Award 1st thru 5th place (we have 5 dens) in each event. The den with
the LOWEST total score for the 5 events will get 1st place.

 

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