This article is from the Final-Fantasy and other Square Soft Games FAQ, by email@example.com (Nick Zitzmann) with numerous contributions by others.
Final Fantasy II (SNES version):
- If one acquires the Frying Pan, and doesn't return it until after the
Giant of Bab-il is defeated, it's stuck permanently in the inventory.
Final Fantasy III:
- Occasionally, using Relm's "Sketch" command later in the game can
produce odd results in early copies of this game. See article 4.4.20 for
Final Fantasy VII (PSX version):
- It is possible to accidentally park a chocobo and the Highwind on the
same space. Doing so usually causes the game to lock up.
- Early copies of this game may suddenly crash during the dating scene
on disc 1, and the scene following the defeat of Diamond Weapon on disc
2. Later copies of the game do not have this problem.
Final Fantasy VII (Windows version):
- This game has known problems with non-Intel CPUs. Some problems may
have been fixed by now for Cyrix processors, but AMD processor users may
be out of luck.
- Certain system configurations may suddenly crash early in the game.
This could be caused by anything. Should this happen to anyone, they
should contact Eidos technical support.
- Some system configurations may suddenly stop working during the Cosmo
Canyon observatory scene on disc 1, and the scene displaying the coming
of the weapons on disc 2. The problem's cause is unknown, and at the
time of this writing, Square Soft has not resolved the issue.
Secret of Mana:
- Sometimes, using the software reset (Select, Start, L, R) does not
correctly delete memory left over from the last session. This bug can be
used to exploit some bizarre memory-related bugs (see article 6.8.1).
Secret of Evermore:
- See article 6.9.1 for an explanation of the "unlimited stamina" bug.
Final Fantasy IV (PSX version):
- According to Square EA, some early copies of this game were burned
incorrectly and will not play.