This article is from the Terry Pratchett Bibliography FAQ, by p.pinto ppint@lspace.org with numerous contributions by others.
%A Paul Kidd
%T Terry Pratchett's Discworld II - Missing Presumed...!? The Official
Strategy Guide
%I Boxtree (mid-format p/b) [7.4"/18.8cm wide by 9.2"/23.4cm tall]
%D 1996
ISBN 0-7522-2204-X (uk)
A 144-paged (including titles, indica & final p. advert.),
*indexed* guide to the Perfect Entertainment computer game,
"Terry Pratchett's Discworld II - Missing Presumed...!?",
illustrated with black, dark orangey-brown + white screenshots
and details of screenshots, and containing a detachable, full-
colour poster-map of The Discworld bound in (Stephen Player's
Mappe, see 7a.6; reproduced well, though on a smaller scale).
As Prophesised by Achmed the Mad!
'And lo, it came to pass, the denizens of Perfect Entertainment
did construct a game known to the world as Discworld II. For
forty days and forty nights did the heroes struggle with the
fiendish quests, until finally their occidental lobes were sore,
and they cried out to Jaala, goddess of lateral thinking, parallel
parking, pinball and miscellaneous entertainments, saying "How do
I get bees to sweat?" and "What do I do with the ironing board?"
And the spirit of Jaala moved through the world, and thus was the
Discworld II Strategy Guide created.'
_The Book of Kash (Prophet, 2nd Grade)._
Discworld is a planet rife with danger and magical mayhem and, when
Death disappears, a hero is desperately needed to bring him back.
Unfortunately for everyone Rincewind, the hapless magician, lands the
job ... and with a hero like that you need all the help you can get.
 
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