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2.5 What is Stock Class Paintball?




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This article is from the Paintball FAQ, by Paul "Stryder" Kloehn pkloehn@frymulti.com.

2.5 What is Stock Class Paintball?

Stock class paintball follows the same concept as stock car racing:
everyone uses the same level of equipment so competition is based on
the skill of the player. It has grown into a movement by players who see
the technology of paintball becoming a substitute for skill. Stock class
players enter the field with a limited amount of air and paint so every
shot must count. Players win by relying on marksmanship and movement
instead of "accuracy by volume".

The following guidelines have generally been accepted as the standards
for a "stock class" paintball gun:

Feed/Operating System
- The maker is powered by a single 12 gram CO2 cartridge
- The marker must be manually actuated (i.e. pumped) to load a ball
and cock the markers action. Semi-automatic or double-action
markers are not allow (with the exception of the Crossman 3357
Spotmarker)
- Paintballs are gravity fed from a tube parallel to the barrel.
- The marker must be tilted to load each paintball (No direct
feeds).
- The feed tube cannot hold more than 20 paintballs.
- The feed tube cannot be modified to impede the balls from rolling
off the bolt with the exception of the thickness of the main body
and the tube above it.
- The magazine tube or feeding block's outer circumference must
touch the outer circumference of the barrel and must be parallel
to the longitudinal axis of the barrel. It must be flat with no
ramps to help balls roll to the bolt. (This is to prevent any
design that provides enough space to stack paintballs and be ready
to load without tilting the marker.)

Power System
- "Quick changers" for the CO2 cartridge are not allowed. The knob
holding the CO2 in must be unscrewed and the 12 gram dropped out
through the threads. (With the exception of the Nelspot 007 and
Crossman 3357 Spotmarker.)
- The knob must be turned at least one and one half full revolutions
to remove it. Check valves are not allowed. For safety reasons,
removing the CO2 must inactivate the marker.
- Phantom stock class, Rat-a-tac, and other "bucket-type" quick
changers are permitted.

Barrel
- Holes, rifling, or muzzle brakes are not allowed. The barrel may
be any length but must be smooth bored and solid.
- There can be one barrel addition but must not exceed eight inches
from the tip of the (original marker's) barrel and may not be
drilled, rifled, etc.

Miscellaneous
- Autotriggers are not allowed
- Any type of stocks, grips, and sights are allowed with the
exception of Battlegrips for the Nelspot which have a drop out
hole for the twelve gram cartridge.

 

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