![]() |
![]() |
Articles / TULARC / PC info / Amiga / Amiga CD32 / | ![]() |
|
![]() |
||||
![]() |
![]() |
|||
![]() |
![]() |
|||
![]() |
||||
|
|
||||
![]() |
![]() |
|||
![]() |
47 What can go wrong? |
![]() |
||
![]() |
||||
![]() |
![]() |
![]() |
||
![]() |
||||
![]() |
![]() |
![]() |
![]() |
||
![]() |
||
![]() |
![]() |
![]() |
![]() |
||
|
|
||
![]() |
||
![]() |
![]() |
![]() |
![]() |
||
![]() |
||
This article is from the Amiga CD32 FAQ, by Stuart Tomlinson with numerous contributions by others.
A: Make sure the game can access lowlevel.library in LIBS:. If not, the
game can't use the CD32 joypad, or may not even work. If it can, you
can plug the CD32 joypad straight into the joystick port.
A: You may not be able to play the games that use the extra joypad buttons
properly if you don't have a joypad to press them with...
A: The game tries to use nonvolatile.library to save to the CD32's NVRAM.
Make sure that this can be accessed in LIBS: and you create a file
called "ENVARC:sys/nv_location" - a single line of text that is the
directory name of where you would like saved data to be stored.
A: The game could try to call some 3.1 functions that don't exist in 3.0.
Upgrading your Kickstart should fix this problem.
A: You won't hear any CD music. There's no way around this. Sometimes the
game may decide to keel over because it can't play the CD music.
A: The game tries to use Akiko. If you've upgraded to 3.1 and it still
goes wrong then there's no way around this.
 
Continue to:
![]() |
|
|