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13 Computer Music - Computer Music bibliography part5

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This article is from the Computer Music Bibliography FAQ, by Piet van Oostrum piet@cs.ruu.nl with numerous contributions by others.

13 Computer Music - Computer Music bibliography part5

NEW BOOK ON COMPUTER MUSIC, MUSIC COGNITION AND AI

Date: Tue, 4 Aug 92 11:16 MET
From: HENKJAN@NL.UVA.LET.ALF
Subject: New book on Computer Music, Music Cognition and AI

The research presented in "Music, Mind and Machine: Studies in Computer
Music, Music Cognition and Artificial Intelligence" by Peter Desain and
Henkjan Honing finds its basis in the fields of musicology, psychology and
computer science. Nowadays each of these domains is linked to the other in
various research disciplines. In computer music, ways to design machines to
make music are explored. In music cognition, mental processes that perceive
and apprehend music are investigated. In artificial intelligence the mind is
approached as a machine - and machines are built to learn more about the
mind.

The articles collected in this volume focus on the perception and
representation of musical time and temporal structure, commonly identified
as a research area crucial to the understanding of the complex processes that
enable us to enjoy and perform music. Most of the theories are illustrated
with small concrete computer programs. As such it could serve as a text book
for courses in the field of computer music and music cognition.

Peter Desain and Henkjan Honing have collaborated for the last seven years
at the City University, London and the Centre for Knowledge Technology,
Utrecht. They combine their different backgrounds in computer science,
psychology, and music, and share a fascination with the computational
modelling approach to music perception and performance. Peter Desain
currently works on rhythm perception at the University of Nijmegen,
Henkjan Honing does research on the formalisation of musical knowledge at
the University of Amsterdam.

CONTENTS

I Overview
Introduction
Tempo curves considered harmful
II Perception
The quantization problem: traditional and connectionist approaches
Quantization of musical time: a connectionist approach
A connectionist and a traditional AI quantizer, symbolic versus
sub-symbolic models of rhythm perception
A (de)composable theory of rhythm perception
Autocorrelation and the study of musical expression
III Representation
Issues in the representation of time and structure in music
Time functions function best as functions of multiple times
Towards a calculus for expressive timing in music
IV Methodology
Lisp as a second language: functional aspects
Parsing the Parser, a case study in programming style
LOCO: a composition microworld in logo
POCO: an environment for analysing, modifying, and
generating expression in music


ORDERING INFORMATION
"Music, Mind and Machine" by Peter Desain and Henkjan Honing.
ISBN 90 5170 149 7, 330 pp., paperback, price US$ 25/Dfl. 45/Bfr. 900. All
major credits cards accepted. Postage and handling will be charged
additionally. It is available from:

Thesis Publishers, PO Box 14791,
1001 LG Amsterdam, the Netherlands
Tel. (31) 20 - 62 55 429/Fax (31) 20 - 62 03 395
or
i.d.b., Ltd., 24 Hudson Street, Kinderhook, NY 12106
Tel. Toll free 1 800 343 3531 or (518) 758 1411
Fax (518) 758 1959

From: rower@acf3.nyu.edu (Robert Rowe)
Subject: Book Announcement: Interactive Music Systems
Date: 28 Oct 92 21:43:55 GMT

Interactive Music Systems,
Machine Listening and Composing,
by Robert Rowe

For the growing number of professionals in computer music -- composers,
performers, and teachers -- who are looking for more from the computer
music systems that are now available, "Interactive Music Systems" provides
the first comprehensive survey and evaluation of new computer programs that
can analyze and compose music in live performance.

Although Rowe focuses primarily on musical motivations and possibilities of
interactive systems, he also takes up such practical considerations as how
to build, analyze, and extend these systems, and he looks at the impact of
music theory, music cognition, and artificial intelligence on the design of
interactive systems and on ensemble performance. He describes in detail
both the theory and practice of his own real-time interactive music
program, Cypher, and further illustrates basic concepts and characteristic
issues using the graphic MIDI programming environment Max.

In a concluding chapter, Rowe assesses developments in hardware and
software with implications for the evolution of interactive systems,
including their implementation in multiple-processor environments, the
impact of real-time digital signal processing, and extended prospects for
sensing performance gesture.

Interactive Music Systems CD-ROM

This supplement to Interactive Music Systems contains audio and program
examples that document a variety of systems and the music they produce. An
extensive library of Macintosh software allows the user to experiment with
or adapt existing interactive systems. Some parts of the library require
the presence of underlying software environments, such as SmallTalk, LISP,
or Opcode's Max language. The program discussed most extensively in the
text, Robert Rowe's Cypher, will run on any Macintosh computer with no
additional software required.

Both the book ($35) and the CD-ROM ($19.95) can be ordered from The MIT
Press/55 Hayward Street/Cambridge, MA 02142/ USA

 

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