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28. Change the way the wait queue works.

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This article is from the netrek Frequently Offered Clever Suggestions list, by Tom Holub doosh@best.com with numerous contributions by others.









28. Change the way the wait queue works.

Problem: Sitting on the wait queue sucks.

Proposal: Either have players with more DI move through the queue
faster, or have the players get booted to the end after every time
they die.

Why Not: For the first one, you're increasing the importance of DI,
which will lead to more scumming. It will also encourage people to
play on only one or two servers, share high-DI logins with friends,
and will effectively block newbies from playing. Increasing the
importance of DI is *not* a worthwhile goal.

In the second case, you're making life incredibly valuable. Nobody
will want to ogg if it means waiting for a couple of minutes to get
back in... and when people start guarding their lives carefully, the
wait queue will take longer and longer to shrink. There is also the
(non-trivial) problem of balancing the wait queue across teams (if
three FEDs die do you let three ROMs in the game, making it 11 on 5?).

 

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