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This article is from the netrek Frequently Offered Clever Suggestions list, by Tom Holub doosh@best.com with numerous contributions by others.
Problem: LPSs are hard to break, and transwarp is nice but not really
necessary.
Proposal: Have ships come in at their starbase instead of a planet.
Why Not: One big reason is that a traitor SB could drag its entire
team off into 3rd space, allowing an easy genocide by the other
team. This isn't a problem in clued games, but it only takes one bozo.
It has some tactical problems, like making it impossible for the
starbase to sneak around cloaked. Killing the starbase becomes easier
or more difficult depending on where the new ships come in: newbies
appearing right on top of the SB and exploding repeatedly will make it
die faster, while clued players appearing a short distance away will
increase its lifespan by providing a continual escort.
But, worst of all, it makes Ged happy.
You can avoid some of the problems by looking at SB docking permission
or having people set a preference somehow, but the usual question
needs to be answered: does this really enhance the game?
Incidentally, a little-known fact is that ships do NOT have to come in
at the home planet. The server admin can specify a list of planets in
the server .sysdef file, and have one chosen at random. This feature
is rarely used though.
 
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