stason.org logo lotus


previous page: 16. Prevent bombing/taking out of T-mode.page up: netrek Frequently Offered Clever Suggestions listnext page: 18. Add incentives for scout bombing.

17. Just have a two-race galaxy.

 Books
 TULARC


















Description

This article is from the netrek Frequently Offered Clever Suggestions list, by Tom Holub doosh@best.com with numerous contributions by others.









17. Just have a two-race galaxy.

Problem: Netrek is a descendant of Empire, which had four warring
races. However, Netrek games typically have only two races fighting
each other, so the rest of the planets are just worthless junk. This
increases network/CPU overhead, and leads to 3rd-race scumming.

Proposal: Remove two of the races. Leave Fed/Rom, or Rom/Kli (with a
reorg of KLI space).

Why Not: The other planets serve a variety of uses. They can be used
by scout bombers and planet takers for refueling and repair, and allow
cloaking near hostile space. It also allows 3rd-space scumming, but
that's a different issue.

Most importantly, the size of the galaxy increases the area which
needs to be defended. If you reduce the galaxy to a two-way, it will
be impossible to attack from or retreat to neutral space. All
offensive actions will take place in a single corridor, making
starbases and large ships much more important. Bombing and deep planet
taking will become more difficult because there is a single path of
attack.

Whether you think this is a good idea or not, there's no denying that
it will dramatically change game strategies. It is unlikely that such
a proposal will be popular.

 

Continue to:


Share and Enjoy

Bookmark this story so others can enjoy it:
  • digg
  • Reddit
  • del.icio.us
  • Furl
  • Wists

Tags

game, netrek















TOP
previous page: 16. Prevent bombing/taking out of T-mode.page up: netrek Frequently Offered Clever Suggestions listnext page: 18. Add incentives for scout bombing.